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5 LittleBigPlanet details(best things about the game)

xsynergyx | May 21, 2008 | Previews | Playstation 3 
Stephen Totilo has allegedly already played LittleBigPlanet for the Playstation 3 and has released 5 details and nifty features from the game that impressed him the most. They include how the enemies work, an impressive screenshot feature, how music can transform levels into rhythm games, how cool it'd be if you could add water to in the content editor and how you can challenge people to beat your score in a level and reward them for it.
I don’t mean to brag when I say that I had already played “Little Big Planet” a few times before trying out the malleable PlayStation 3 platformer again last week.

Instead, I mean to convince you that I had good reason to think I knew about the coolest stuff in the game. I’d run through levels. I had used the game’s mighty content editor to create all sorts of wild costumes and level props.

And yet I was floored five times during my brief opportunity to play the game with “LBP” technical director Alex Evans. Here’s what impressed me:

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  • 0 thumbs!
    Red 9 | May 22, 2008
    Love the comical design, sounds like it's got some potential to be a hit.
  • 0 thumbs!
    Linkin Park Fan | May 22, 2008
    Sweet, didn't know about the sound thing
  • 2 thumbs!
    iLLmatic | May 22, 2008
    After Metal Gear Solid 4 gets it's obvious multi million sales, I really think LittleBigPlanet could be that huge mass appeal game that the PS3 needs.
  • 0 thumbs!
    Silver Mirror | May 22, 2008
    I saw these on the LittleBigPlanet forum a couple of days ago, still I'm forward to these features especially the photo and sound ones
  • 0 thumbs!
    tallteen86 | May 23, 2008
    Yeah, once I read the first part about the sound/music thing, I wondered the same thing as the article writer Cool

    quote excerpt
    I wonder what I could force people to receive if they play my level poorly…
    Indeed....

    Expect LBP turds and penises if you do poorly (or well >_>) in a game....

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