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Ratchet and Clank Future: Quest for Booty is the PSN game touted as a epilogue between the first and upcoming Ratchet games on PS3. IGN have got their hands on the game and finally we get a taste of what this game is made of. Overall the game got a 7.4 out of 10 with a bit too much taken from Tools of Destruction and not much longevity (though you have to wonder what they were expecting) being the main problems. Apart from that it looks like a solid experience and a must for any R&C fan.
Ratchet & Clank Future: Quest for Booty has been designed as a quick four-hour experience, but the formula doesn't fit the source material. Though its shooting and platforming sequences are fun and of a high production value, it still seems like there's something missing... and that's because there is (for obvious reasons).
Certain games are just meant to be big in scale and scope -- RPGs, 4X strategy ventures, sandbox games, and yes, Ratchet & Clank titles. Anything less ends up playing like a half-realized game. So, while Quest for Booty does provide a decent gameplay experience for a competitive price in addition to a very (very) cool twist on the already-mysterious Zoni kidnapping of Clank, its a little too shallow for its own good -- episodic or not.
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But seriously, why dunk it points because of the length? Its kinda like the prologue to the new game; its meant to be short for obvious reasons...like the article says.
Oh please.
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