I've had mixed feelings about this game from day one, really. While it is definitely not my genre of choice, it does look fantastic in many of the screenshots and videos. But for some reason, the combat looks somewhat 'flat'.
Not actually having played it, I asked one of our game reviewers to do an unbiased look at the game, rather than someone who might have a bent view one way or the other, and thus not give it a fair review.
I think the review speaks for itself, and is well worth a solid read, but don't expect a hundred words on the game. Finally, there's a suitable amount of nice pics to gander at.
I was at no point prior to playing Too Human at all optimistic about it in any way shape or form. It wasn’t like I was looking at it with a “glass half empty” sort of view either. It was more of a “the glass is completely empty and there’s a clown trying to stab me in the neck” with it sort of thing.
So I guess it is reasonable to say that I had managed to not get caught up in all the positive hype that this title had generated during it’s massive development time. After playing the demo I had so many negative things I wanted to say about this game, but after spending time with the final product I have got to say I’m pleasantly surprised.
Too Human is an odd concoction of Norse mythology, Sci-fi, and just a teaspoon of fantasy. Yet even more odd is that it’s a concoction that seems to work well for it. You play as a Norse god Baldur who, along with the other gods, has to protect humanity from the machines that are attempting to destroy them. The storyline is quite complex, but at the same time really fascinating. It is not up there with something like Bioshock, but the world of Too Human has been crafted in such a way that you will be craving to know more about it.
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It's a sad time when games are judged on that basis, rather than on how good- or bad a game ACTUALLY is.
It must have something to do with "sheep following the leader" . . . and it "seems" to be in two distinct generations of gamers, both of those being in the under 22yr old age, but predominantly in the 16 and under bracket. Where if you're seen supporting something everyone else isn't, then of course you're no longer cool.
Bugger having your own mind and making your own choices, many seem to want to just have bragging rights and say they finished a game in the shortest time possible, and of course it stinks and they powned it.
Games are supposed to be fun, something you take your time on and enjoy, not race from one end of the map to the other is the shortest period. Missing out on 80% of the game in the process. Odd, but it seems to of only really become an issue over the last 3 years, every since online gaming via consoles have become the the main focus of gaming.
Prior to that (lack of so much Live experiences) gamers actually did take their time and explored games.