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UGO Games Blog reviews Armored Core: For Answer

Tyranitar24 | September 25, 2008 | Reviews | Playstation 3 XBOX 360 
With Armored Core: For Answer having been out for a little more than two weeks, the UGO Games Blog was able to analyze the game and give us a review. Did Ubisoft - the new publisher - make the game better than its predecessor?

UGO sure thinks so, noting that the way Armored Fronts are revealed help it out big time. In addition, a new feature has been added to the Overed Boost called Vanguard Overed Boost, which allows you to use your Overed Boost for a long time on rare occasions.

UGO: B-
There are still some fundamental issues that we have with the series which remain in Armored Core for Answer. The player-controlled NEXTs, particularly in the early going, are far too sluggish in both their movement and their aiming speed. Granted, these traits can be approved by upgrading the unit, but that leads us to another problem.

The mech customization features are exceedingly complex, a morass of acronyms, abbreviations, numbers and charts which are difficult to make any sense of. While we have no problem seeing this level of complexity in a game, we do take issue with the lack of effort put into acclimating potential newcomers. Fans of Armored Core can dive right in with minimal learning time – and plenty of context – required for picking up the game’s new, more technical features. Newcomers on the other hand get a too-short manual and a control tutorial, but nothing in the form of advice on how to construct a battle-ready NEXT.

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    Silver Mirror | September 26, 2008 | reply
    Love the armoured forts, like the reviewer said it reminds me of Shadow of the Colussus.

    I may pick this up when it's cheaper.

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