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OXCGN reviewer David Hilton hits the street running with this lengthy and very detailed review of Sonic Unleashed. Seems he and the kids spent a huge amount of time on it over the Christmas-New year break, so you can expect a solid, and honest review.
Sklip over to the site, check out the review, and the pics etc.
Sonic is the immortal gaming icon who cannot die, it would seem. His latest outings have been poor but he has been kept alive by both his fame and the party Olympic and tennis games that feature his blue spiky hide.
Now we have a new fully Sonic game called Unleashed and the question is will it revive past glory, or will it sink the hedgehog closer toward inglorious termination. The answer is well, yes hell survive, but if he wants to be a star again, hell have to reinvent himself. And I dont mean with a new haircut.
Unleashed begins with a Star Wars-esque view of a planet followed by space ships moving into screen. We see Dr. Eggman is up to no good again, capturing the speedy Sonic and somehow using him to break the planet apart in a typically demented plot to release Dark Gaia, a power that will threaten .well everything and make Dr. Eggman giggle with glee
News story attached to:
- Sonic Unleashed [XBOX360, PS2, Wii, PS3]








Comments
Scores have become artificially over inflated these days, with many gamers not even giving games with scores below 8 a chance.
Scores of 5 are what is termed as basic average and something that just makes the cut. between 5-6, they are 'average' and not too bad, but worth a a try.
With 6-7 being great and definitely worth having if you're a fan of the genre', while 7-8 are games that you really can't go wrong with.
And 8-9 are of excellent quality and have high standards in many areas worthy of any player. With 9-10 of course being at the top of the score range for games that are basically beyond reproach.
We need to start think back along those lines, or we'll start seeing far less games being finished by developers. Several have ditched games that could well have been excellent games, simply because they have ascertained their average score would be below 8.3/10.
The 2D sections were dull, nothing happened and basically it was like Sonic Advance 2.
The Werehog was unresponsive and turned the game into Mortal Kombat... Dull and mindless button mashing, and there were two speeds, regular and dash, and just pushing the control stick for a split second would send you about five paces.
The 3D sections were good but the control wasn't really working, the drift should have made near instant 90 degree turns and regular turning should have been more like Sonic Adventure's, possibly a little less free to add to challenge though.
Seriously the only parts in the 2D sections that were difficult were the wall jump parts, solely because they were badly programmed (if near a spring you'd homing attack it).
I'm writing my own way of fixing the whole game, starting with the werehog sections, basically now there are little to no fighting sections, enemies are simply placed throughout the stages which are all platforming with no pole climbing or edge sliding.
I liked the first one for the PS3/360, even though so many thought it was rubbish.
This one, from what little I've played, is VERY nice
Camera problems . . . what Sonic game doesn't have camera problems? It's not as bad as the last Sonic Game, and it's playable, so . . . what's the problem. There are worse camera problems in other games but people still like those games. I think if you truly like the game, you'll get past the small issues like that.
Anyway . . . this game isn't rubbish. It's just not for those who don't like Sonic. Not every game has to appeal to everyone in order to be decent. I don't like many high-rated games such as the FF series, does it make it rubbish? Not really, just not my cup of tea.
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