OXCGN staff writer presents his view on the new Halo Wars RTS. Being a bit of a RTS nutter himself, he was impressed by the gameplay and its ability.

But to get the full story and pics, head over to the site now and find out for your self.

Fundamentally Real Time Strategy Games (RTS’s) don’t work best on a console mainly due to the constraints of the controller. While on the PC it would take a mere few seconds to do most things, on a console it could take double or sometimes triple the time. In the world of an RTS, this delay means defeat.

Why? Because your opponent has most likely already created an army, tech’d up his units and has a sturdy base defence that would take a while to get through. In Halo Wars this is absolutely not the case. Built from the ground up for the Xbox 360 by Ensemble Studios, it features a control scheme that everyone should take note of, for RTS’s on consoles the bar has been raised.
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