OXCGN reviewer Aaron Bertinettie takes a look at the arcade fighter and gives it the old "one-two".

OXCGN had a night of Street Fighter IV recently at a THQ Media Knockout event, tried the MadCatz Street Fighter IV Limited Edition Fighter Pads/sticks (another article coming on that soon) and loved it.

See what he has to say about the reinvention of the classic fighter on the 360 (and other platforms)

It’s the reserved feeling for gaming’s truly elite franchises…

“The immediate emotional reaction to a gamer’s nostalgia reborn; the shared consciousness with all those fans over all those years; and the overwhelming sense that the king of fighters is back with a vengeance.”

That Street Fighter IV manages to overcome these burdens is remarkable. That it actively embraces them and then exceeds them makes the finished product all the more astonishing.

It’s with trepidation when you first fire the thing up, followed by the shock at how goddamn cool it looks even when juxtaposed with perhaps the cheesiest video game theme song ever.

But by the time you’ve finished your first match, the concerns about the new art style and 3D polygons are gone. The game really is a showcase for fluid animation and bright, colourful art design. Characters pop with muscles and larger than life expressions, throwing ink, dust and sparks across the screen as they duel, and not once does the frame rate slip.
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