Mass Effect 2 Secrets Revealed
11 hours 15 mins ago
The gang at GameLemon is back with a review of Halo Wars for the 360. Can Bungie's FPS masterpiece really translate to a Real-Time Strategy prequel? And how much of the fun was lost in the process?
In the interest of full disclosure (and to prove that I'm not trying to be a total d-bag), I will point out at this time that I am not a fan of RTS games. I know they have their place, and I respect people who put lots of time in, mining for gold and building their armies to take over the virtual world. Hey, you're still playing a video game, so it can't be all bad, right? Well, they're just not for me. When someone hands me Halo, I want to pick up a gun with the Master Chief's hands (or Arbiter's, if I really have to) and shoot me some alien scum. What I don't want to do is tell someone else to pick up his gun, run from point A to point B and then, if he feels like it, please, shoot that grunt for me, thank you.







Comments
This news story is archived and is closed to comments now.