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'Star Trek Starfleet Command III' from developer Taldren and publisher Activision was successfully able to bring in the best aspects of the 'Starfleet Command' series while streamlining the interface to appeal to a wider audience.
Unfortunately for Taldren, Activision's hissy fit against Viacom prevented the game from ever finding the success it rightfully deserved.
Star Trek: Starfleet Command III is the fourth game in the franchise, and the only game to be published by Activision. The first three games, Starfleet Command, Starfleet Command II and Starfleet Command II: Orion Pirates (the only “expansion pack” I’ve ever heard of that doesn’t need the base game to play) were all set during the TOS*-era, specifically the time period of the six movies. Starfleet Command III, on the other hand, was set during the TNG*-era. This was done so that the game could then tie-in with Star Trek Nemesis, which was slated for release that same winter… directly against Lord of the Rings… because that was smart.
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