Alex Baldwin gives his views on the new Red Faction: Guerrilla title from THQ and Volition. Check out the review and the videos plus screens for the full details.

Perhaps one of the best destructible environments in a game ever . .just slip over and check it out now.

Well, the first game of the month is here. With so many big name games hitting Aussie shelves in June, after playing it for a week it’s a surprise to learn that the first of them may possibly be the best. I also got the chance to visually compare both 360 and PS3 versions of the game, but more on that later.

Red Faction: Guerrilla is the very loose sequel to the previous-gen Red Faction 1 and 2 first-person shooters. The name change should be a clue that this isn’t a direct follow-on or prettied up expansion – Guerrilla is something new for the series, and all the better for it.

For starters, the camera isn’t attached to the protagonist Alex Mercer’s eyeballs and instead uses the close third-person camera popular with Gears of War and Dead Space this generation.

This might not be a major change, but it is infinitely valuable for a wider field of vision in the new open world on Mars. That’s right, Red Faction has joined the freeroaming bandwagon with a surprisingly high level of success.
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