The Skyrim 1.4 patch that was released on Steam last week is now arriving on...
16 hours 35 mins ago
Electronic Theatre delivers an in-depth review of Codemasters and Blue Omega Entertainment's Damnation, available now for PLAYSTATION 3, Xbox 360 and PC.
As the player ascends, new designated points of rest will often be presented with multiple options for progressing onwards, and though the player is essentially funnelled down a path, this does occasionally bestow a few opportunities for inventive ambushes on groups of enemies. Unfortunately, however, the gunplay doesn’t fare as well as Platforming. After only a short while it becomes apparent that combat is significantly lower in the gameplay pecking order than the vertical pathfinding, though because of this, it’s also clear that far less attention has been paid to this element during the development process.





Comments
This news story is archived and is closed to comments now.