Games We Love but Wish We Could Love Playing
21 hours 24 mins ago
Gamesradar reviewed the recently-released Dissidia: Final Fantasy and they were impressed, giving the game an 8/10 and calling it "an apocalyptic fangasm". Go to the source for the full review.
Crossover fighting games are nothing new, and they always tend to have one thing in common: From Super Smash Bros. to Marvel vs Capcom 2, they’re less about exploring what happens when disparate universes come together, and more about seeing how hard those universes can wordlessly kick each other in the teeth. It’s almost always fun, but for fans invested in the stories and characters of the crossover properties, it often feels like something’s missing from the experience.
To say Dissidia Final Fantasy isn’t like that would be a gross understatement. Bringing together a cast of 20 heroes and villains from the first 10 Final Fantasy games (plus two secret ones from XI and XII), it blends RPG elements with deceptively simple one-on-one fighting to create a crossover fighter unlike any seen before. It also puts about as much emphasis on story and character interaction as it does on fighting, and the action is supported by dozens of lengthy, densely chatty cutscenes, most of them devoted to just showing how all these characters interact with one another.
There’s a fresh plot behind these meetings, revolving around the gods Cosmos and Chaos gathering champions for one last, end-of-the-universe battle. But ultimately, how much you care about it all will tie in directly to how big of a Final Fantasy fan you are. If the thought of FFVII’s Sephiroth having a conversation with FFVIII’s Squall gives you fanboy/girl chills, or if you’ve always wanted to see FFIV’s Cecil reconcile with his brother/nemesis Golbez, then the stories that unfold here are a huge treat.
For everyone else, well… at least you can skip the cutscenes.
News story attached to:






Comments
This news story is archived and is closed to comments now.