Electronic Theatre delivers an in-depth review of The King of Fighters XII, recently released across Europe by SNK Playmore on Xbox 360 and PlayStation 3.

Some would say that The King of Fighters XII is hoping to ride to the Beat-‘Em-Up bandwagon; the revived appreciation for the genre brought about by Street Fighter IV earlier this year. However within just a handful of fights, most will recognise this simply isn’t the case. It’s true that The King of Fighters XII has numerous similarities in its combat system, most notably the appearance of a Cross-Up point of impact as originally seen in Street Fighter II, but The King of Fighters XII isn’t a game about reminiscing, it’s about progressing the 2D one-on-one Beat-‘Em-Up formula.
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