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If you're tired of easy games, then Demon's Souls might be for you. Destructoid got the game early and are having a difficult time finishing it. Go to the source to read why Destructoid couldn't complete the game...
We're not in the business of reviewing games we don't finish, so I'll say right away that I did not finish Demon's Souls, the latest action RPG for the PlayStation 3. Because of this, we will not be giving it a review score this week. This write-up is going to have to suffice. Sorry.
It's not that I didn't want to finish it. I truly do, and I look forward to doing so. It just isn't going to happen now. The review date is upon us, and I've got plenty more game to go. On top of this, Atlus has pulled down the gaming press test servers to prepare for the game's retail launch.
I regularly plow through 80+ hour epics in no time as a reviewer, barely breaking a sweat; I'm kind of known for that around these parts. And it's not that Demon's Souls is a long game; that's not the case at all. The issue here is that I couldn't finish it in a timely manner. It was just too hard for me to do so, and I think I was playing it wrong.
It's not that Demon's Souls is a bad game. Actually, it's a very good game, and one that I'd recommend to gamers that like a stiff challenge. It's an incredibly rewarding experience at times, too. This is the type of game where patience and a mind for strategy are more important than reflexes. But it's also the type of game that is so difficult that you'll sometimes have to put the controller down and step outside for some fresh air. It's been awhile since I've played a "controller breaker." Demon's Souls is definitely a controller breaker.
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BTW, finish the damn game, Destructoid! And you'd better give it a good mark. Like, 9.5/10 r' something
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