Our review of the Infinity Ward mega-hit Modern Warfare 2. Solid gameplay, good visuals ... it's almost annoying in the way it lives up to it's own hype.

In every other FPS where the developers decide it’s a good idea to drop in a driving scene here and there, they fail to capture a sense of urgency for the most part, and they become more of a diversion from the game as a whole. COD:MW2’s vehicle sections seem to keep the game flowing as they are (blessedly) short, intense, and thankfully in-context. In one of the opening missions, you and your partner have been caught red-handed (excuse the pun, but they are working over a Russian base), and have to escape post-haste. This involves mounting some handy ski-mobiles, and from there it’s an overland race culminating in a jump over a thousand foot drop. It was surprisingly fun. Really fun. I hate driving scenes in games (ala Gears of War, which was just painful), but Modern Warfare seemed work at just the right level.
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