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Electronic Theatre delivers an in-depth analysis of Ubisoft's recently released James Cameron’s Avatar: The Game, based on the motion picture releasing to cinemas in the UK today.
One of the points of attraction for James Cameron’s Avatar: The Game has been touted as the pivotal decision a player must make, effectively deciding the fate of Pandora. After an hour or so of an introduction and combat tutorial, the player is faced with a dilemma – take out another Avatar working as a traitor against the RDA, or aid him by taking out the task force sent to kill him, disobeying an order from your direct superior. Your choice will greatly affect your journey through the game, with all that happens from this point on leaning to one side of the same story. The break marks the introduction moving to the adventure, much like the Origin Story in Dragon Age: Origins, though that which follows is in no way comparable in terms of length.





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