A relatively timely review for once -- Yahtzee today delivers his take on Mass Effect 2. The guy is typically an RPG hater, if you didn't know, but let's see if he enjoys BioWare's mix.

Hit the source for the review, naturally.

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  • 0
    Ech0ez Feb 17, 10
    I can't tell if he liked it or hated it, Yahztee's awfully obscure about his opinion when he isn't either completely ripping something apart or giving it praise in a bitter tone.
    • 2
      chautemoc Feb 17, 10
      Heh. Probably loved it but worked it so it's hard to tell. He's said in the past people don't like his positive reviews. Crafty journalists.
      • 0
        Bale Fire Feb 17, 10
        I personally wouldn't consider Yahtzee's videos reviews. He skips over large sections of the games including multiplayer, exaggerates small flaws and is generally negative about everything he plays. His videos are made for entertainment, not for advice.
      • 0
        Star of Spurs Feb 17, 10
        I actually prefer it when he's being nicer to a game. Dark Void was one of his best ones since InFamous.

        It just seems like he's trying a bit too hard when he's hating a game.
  • 0
    Curt Connors Feb 17, 10
    'Space quantity surveyor' ?
    Spot on, that planet scanning was a bloody terrible idea.
    • 3
      RabidChinaGirl Feb 17, 10
      You prefer the old system of landing on planets and driving around desolate wastelands in search of mineral deposits? At which point you engage in a quick-time event to harvest the minerals...

      I still have nightmares.
      • 0
        Red 9 Feb 17, 10
        Wouldn't you rather run around a planet than just scan it from above...?
        • 2
          RabidChinaGirl Feb 17, 10
          Well, you do run around planets, but only if you've actually discovered a mission during one of your scans.

          Not saying the scan system is perfect, but it really is so much better than the first game's.
      • 1
        TurMoiL911 Feb 17, 10
        Was I the only one who liked the driving sequences in the Mako? There's a certain degree of entertainment in driving around scaling what are essentially vertical walls.
        • 1
          Storm Feb 18, 10
          You're not alone, Turmoil. I loved the Mako sequences. Sure some bits were hell, and I found there to be a tad too many instances where we relied on the Mako, but the wacky driving, wall-riding, jumping, etc., was a blast to play. I'm dumbfounded by how much hate the Mako parts received.
        • 1
          chautemoc Feb 18, 10
          I loved em too.
  • 0
    Curt Connors Feb 18, 10
    Driving the Mako, dull as it was, certainly beats the hell out of waiting for a graph to become excited.
    • 0
      RabidChinaGirl Feb 18, 10
      Well, I personally preferred the graph system because it felt like gambling, where you relied much on luck. No, I'm not a gambler, but I dig that sort of thing.

      Wouldn't have found the first game's system as painful if they didn't have the QTEs, mostly.
      • 0
        dwg14390 Feb 18, 10
        How is it gambling? Almost every planet contains more than 3-5 huge spikes.

        It's sitting their, holding down the L Trigger, slowly moving up and down until some form of activity happens.

        The mako, while it had it's problems, was way better.
        • 0
          Storm Feb 18, 10
          I don't know about the Mako being 'way better.' For one, most of the resources and scanning were on all ends of the planet, then like half were between pits and other hard to reach areas. Besides, the complaints on the Mako was rather large...BioWare couldn't ignore it for the sequel. I don't find the new system too great, I too preferred the Mako overall, but still, gotta please the majority.
        • 0
          dwg14390 Feb 18, 10
          The only real problem I had with the mako was the controls mixed with the low gravity which caused some...."wierd" physics at times.

          The maps where way to large, to find materials you have to look everywhere as they don't show up in the map (only in the mini map) and mountains. *bleep*ing mountains.

          Have smaller planets with plainer terrain, make them more interesting, maybe increase gravity and fix some Mako controls so it doesn't spin out of control at the slightest problem would have fixed it.

          Planet Scanning is just to monotonous and get's old fast, especially if you want the good ending or want to get rid of your scars. They could have at least varied the scanning somehow.
        • 1
          RabidChinaGirl Feb 18, 10
          I love how this article's comments are basically just people discounting each other's opinions.

          Here's another one from me: both systems could be better.
  • 1
    Zaek Feb 18, 10
    Congratulations Yahtzee, I just dropped a tear from laughter.

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