Our review of Quantic Dream's highly anticipated Heavy Rain. Wanting to make something more of a movie than a game is fine, but if you want someone to watch the same movie over and over again you'd better be sure it's a classic first...

In an attempt to keep you feeling connected with the game's characters, almost every action demands a button-prompt. Press up to open a door. Tap square to move an object. But the same mechanic that's in play to help you feel connected can also distance you from the game the most. Characters will happily sit inside a car for hours on end as the soundtrack swells dramatically and we cut from camera angle to camera angle just waiting for someone to push the thumbstick left.
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  • 0
    Twin_Master Mar 2, 10
    Too many reviews. There's only so many ways you can say "This game is the *bleep*ing best!"
  • 0
    MattyJWest Mar 3, 10
    Did you actually read the review? Because that's not what I said

    I'm in more of the "interesting, but for the love of God don't pay full price" opinion

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