Games We Love but Wish We Could Love Playing
20 hours 19 mins ago
SOme people whenthey get a new game expect much of the same as the iteration befpore, but many also forget that times change and so do how developers move forward with their methods and the ability to modernise games.
Some like it, some hate it,but if we are to move forward in gaming, we have to understand that both times and things in life change accordingly.
OXCGN's reviewer seems to be caught in the former, wanting the new Sam Fisher to be like the Sam Fisher of old - come check out his review, you may agree, or you may disagree . . .
I have fond memories of Tom Clancy’s: Splinter Cell being released in 2002. It was like nothing I had ever played before. It featured George Clooney Sam Fisher as a member of 3rd echelon, a stealth operative who travelled around the world, interrogating and killing evil terrorists and dictators whose names I could not pronounce.
What made it great though was just how different it was from anything I had played before. It wasn’t simply about shooting through a level killing anyone in your way, but about doing it unnoticed. Not only that, but you were also judged on how well you avoided casualties as well. I still remember how great I found it grabbing an enemy whilst he was urinating, dragging him into the shadows and knocking him out. Needless to say, I was hooked on stealth games.
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