'Cubed3, 2 Reviews, 1 Great Game' - Fragile Dreams: Farewell Ruins of the Moon is such a special gaming experience that it has received an in-depth second review on Cubed3, explaining the intricacies of the adventure, its story and the strong audio/visual atmosphere that runs throughout. This review is more of 'A love letter to Fragile Dreams.'

Ever since Bandai Namco first revealed Fragile Dreams way back in early 2007, there has been constant attention placed upon it. There are numerous reasons for this, one of which being the fact that, at the time, Nintendo's Wii console was not receiving any large-scale RPG content from developers such as Square Enix, Konami and Capcom, despite having a much larger user-base than the PS3 and Xbox 360 combined in Japan. Following moderate success with the card-fighting Baten Kaitos RPG series on the GameCube, Bandai Namco decided to once again give Nintendo a helping hand in plugging the gap in the market with not just any old role-playing adventure, but a magical one that combined the expertise of tri-Crescendo (who had previous joy alongside Monolith Soft with the afforementioned GC card-battling RPG) and the publisher's own development outfit, the Venus & Braves team (a PS2 RPG that has garnered a massive cult following thanks to its Japanese-only release, despite being one of the most enjoyable games of its ilk on Sony's ageing platform). The result has been acclaimed by many, yet shirked the majority that cannot get past its minor battle mechanic issues.
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