This is a review of the racing game Split/Second from Disney Interactive Studios, written by the team over at gaming website PlanetXbox360.com - they really enjoyed the game!

At what point does a racing game not belong in the “racing” genre? It’s a question I asked myself constantly as I dodged missiles, explosions and debris in my play through of Split/Second. S/S is the successor to 2008’s Pure out of Black Rock Studios. Black Rock are quickly making a name for themselves in over-the-top racing and S/S only reinforces that claim. Split/Second is an arcade style race that has players blowing up parts of the track and triggering events to put a stop to your competition. It has a cinematic flair to it with the camera slowing down to zoom in on an explosion or optional replays when you trigger a set piece that knocks out multiple racers. S/S is a fictional TV show that has contestants blowing up the world around one another to try and claim each individual “season” complete with “next time on S/S” and “Today on S/S” at the end and beginning of each season. Each season consists of different game types, some just a race to the finish while others have you dodging missiles fired from a helicopter flying overhead. Over the top doesn’t even begin to describe S/S. The name of the game is drifting and drafting to build up your collection of “power plays.” Power Plays are the events you can trigger to slow down the racers in front of you. You can use them, and they can be used on you. You can also use power plays to open shortcuts or completely transform some of the track.
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