After playing through and being frustrated, GameZone's Dakota Grabowski writes his thoughts and final review on 3D Realms' recent port of Duke Nukem: The Manhattan Project for the Xbox Live Arcade.

He’s synonymous as the male specimen that adores strippers, large guns, explosions, and kicking ass. He’s also a product of the ‘90s that couldn’t get enough of films and video games that exploited over the top action and relied on cheesy one-liners. But now, when the scenery has changed to men who like to outthink their opponents (e.g. Commander Sheppard, Nathan Drake, and even Braid’s Tim), it would seem that Duke Nukem is a fish out of water.
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