Brian Rowe jumps straight into the mythical video game adaptation of 2010's film remake of Clash of the Titans and almost walked away impressed by Namco Bandai's efforts.

It’s not that Clash of the Titans is approaching any level of quality that could be considered good. Rather, I was impressed by the level of depth that Game Republic tried to inject into the mythological hack-‘n’-slasher. It almost threatened to become the Greek version of Bayonetta at times.
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