With its mechanic toned down considerably from its debut at E3 2009, Singularity faced some initial design obstacles that would prevent it from reaching its "gameplay potential". Nonetheless, released during a slow period in the Summer has benefited the game's exposure, satiating hungry gamers who are eager for quick, entertaining experiences.

Singularity has everything that a fun Summer flick has: explosions, plot twists, speedy action, and more explosions. It isn’t a perfect game by any design means, but it is perfect for a Summer release.
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