Author Karen Traviss continues the Halo novel series with Glasslands, which is set after Ghosts of Onyx and around the events of Halo 3 and will also have story ties to Halo 4.

It’s the question every military-industrial complex, from the modern United States to the fictional United Nations Space Command, eventually struggles to answer: What do you do when the fighting finally stops?

Several possible answers serve as the murky backdrop to Halo: Glasslands, the latest book in the long-running series based on the world’s most ubiquitous videogame franchise–and the first to take place in the aftermath of the Covenant War. Basically, those answers all boil down to the same thing: “Find another way to keep it going.”
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