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Xbox Live Demo impressions of Tony Hawk's Proving Ground

gc_chi | September 14, 2007 | Reviews | XBOX 360 
Staff critic Daniel Weissenberger from GameCritics.com gives his impressions on the Xbox Live demo of Tony Hawk's Proving Ground, the latest from the Tony Hawk franchaise.
In stark contrast to the recent skate demo, Tony Hawk's Proving Ground suggests that there's nothing at all wrong with the classic button-intensive style of unrealistic sports gaming. Yes, this is yet another Tony Hawk game where people launch themselves dozens of feet into the air, grind across buses, and finally end up crashing headfirst into a telephone pole. Ah, Tony, how I've missed you.

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  • 0 thumbs!
    DragoniteBallZ | September 14, 2007
    The way skateboarding games were meant to be. I loved it but I just hope this time is back to revolving around skating than stupid storylines that bring the game out of skateboarding.
  • 0 thumbs!
    joshthegreat | September 14, 2007
    I played this demo, and as the biggest Hawk fan EVER, was frankly rather dissapointed. I'll play it again to explore the map and take it all in, but as of now I'm grossly upset about it. They've screwed up two large aspects - balancing, and grinding. The balance metre takes up the entire screen, and pressing Y mid-jump will see your skater lurch to the nearest grindable object. It's just not as fluid as previous games have been.

    Edit: I also have an issue with the camera... Instead of it being centralised like in previous iterations, the camera is off to one side. It switches pretty spontaneously, too. Also, the number of JAGGIES in this game is ludicrous...

    Still, I'll buy it on launch day regardless. For my collection. Haha.
  • 0 thumbs!
    Tenken | September 15, 2007
    Meh, just downloaded it. Never been a big fan of Tony Hawk, but the camera absolutely kills it in this one.

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