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Echochrome reviewed

Echochrome, first revealed last year, is the latest puzzler available for PS3 (on PSN) and PSP. It's currently released in Japan and the first English review is now up. Spong is quite positive about the game, giving it an 85% rating. Definitely worth checking out when it hits the West.
All games – even the daftest of pimp simulators or zombie mashers – stimulate cerebral activity, no matter what the Daily Mail would have its readers believe. And Echochrome is certainly not a game for Daily Mail readers: it’s way too clever for them. It’s a game for Guardian readers and, of course, SPOnG readers – that’s you!

So, this is how it works, clever clogs: you’ve got a little mannequin character that never stops walking unless you press [Triangle] to freeze the action and work out a solution to the stage. All this walking doesn’t get it very far by default, because it’s treading a path along the surfaces of impossible structures. That’s where you come in – you need to change your perspective of the structure, either by pushing an analogue stick or waving the SixAxis like, well, like a Wii Remote.

The control system couldn’t be simpler, but the level design is deliberately convoluted and all the better for it. I was stuck on the third level for half an hour. No shame in that, though, because Echochrome is more difficult than a cryptic Times crossword. One look at our Echochrome screenshots will tell you that it owes a huge debt to M.C. Escher and his mad geometry, but it’s not just something to leave running on your plasma display when it’s not being used... Echochrome is more than art: it’s a game. Ha!

There are a few nifty subtleties to the control setup, which seem to have been included just to smooth everything over. Pressing the [Square] button ‘snaps’ your current perspective to automatically link any linkable edges of structures; but only if you’ve already brought those edges reasonably close to an alignment. This is just a neat way of sidestepping the need for gentle-gentle perspective shifts; it doesn’t fully automate the path-finding process, because that would negate the whole reason for Echochrome’s existence

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  • 0 thumbs!
    Linkin Park Fan | April 06, 2008
    Not bad score. Good enough to buy.
  • 0 thumbs!
    jmac353 | April 06, 2008
    I've played a ton of echochrome on my PSP and the PS3 Japan demo, it's a freaking awesome game to waste time. The music is brilliant.

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