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It seems like Bungie loves to tease their fans. Check out this video, it's Luke Smith suddenly appearing from a blue Spartan, which is all footage in the game.
The video was made because because Bungie won the Edge Innovation Award, which Halo 3 has won two times in a row now. The blue Spartan is running around in a multiplayer map called "Rat's Nest", annoying us by saying that the Bungie employees are hard at work on something new. The Spartan even says Even though in Halo 3 you finished the fight, it doesnt necessarily mean the rides over.
Could this be the Halo project that Bungie is working on?
The video was made as Bungies response to the Edge Innovation Award (which Halo 3 has won two years running now), and it displays this blue spartan running around various parts of the multiplayer map Rats Nest being a really jerk by telling us that Bungie is hard at work at some project. While he wouldnt say what the project was, there was plenty of hints that it was another Halo game (the biggest being that the video is run in Halo 3 itself). At one point he even says, Even though in Halo 3 you finished the fight, it doesnt necessarily mean the rides over. Isnt that confirmation enough?
Additional sources:
- 'Halo 3' Nabs Edge Award, Bungie Hints On New Game (g4tv.com)
- Bungie teases next Halo game at Edge Awards (gamepro.com)
- Bungie Teases at the Next Halo Game (gamingshogun.com)








Comments
First off, how in HELL is Halo 3 so innovative as to warrant an award? Sure there was a level creator, but come on. If anything, an innovation award should go to a game like Mass Effect 2 years in a row. Halo 1 was innovative. Halo 3 is just a repeat of its prequel. In fact I can imagine COD4 does the genre better than Halo 3. You can't even go prone in Halo 3.
Secondly, Halo 4 would be serious overkill. They can't just keep saying "We've finished the fight...until the sequel." The plotline would be so messed up if they insist on releasing new Halo games.
Halo should have been a MMO, since clearly the lack luster of the offline play was horrible. And yet they made the online better each time they made halo. Its like they wanted to make the online great but said "Meh, lets throw this here and there and it should be fine", without real effort. I was appalled with the offline play.
It gave a sence of freedom within the levels, even though they were linear.
Anyone who knows about offline to online play knows the difference of the two, they made online so much superior to offline with no mixture.
Im not going to BS and just hate on it for some stupid reason like you.
I know the online is better, im just saying I enjoyed off-line, tard.
EDIT- I jus realized you were talking to Final blade, Lulz.
But that's what sells Halo, so what's wrong with that?
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