According to a Japanese website, PC Watch, has stated that Sony is indeed working on the next Playstation system, and that its going to feature a money saving system. Wonder how thats going to work? By basing it off the PS3 Cell Processor which should, in theory, make sure the console doesn't cost half a grand, or a grand in some countries.
Now this makes sense due to the fact this is brand new technology that the PS3 Cell hasn't reach its full potential, and Sony wouldn't make a brand new technology if the current one hasn't been untapped.
The only thing is, this has yet to be stated by Sony themselves, so I think its a good idea to put this in the rumor mill til any official word from them is announced.
Also please see the alternate source cause the main one is in Japanese.
We've heard Crytek discuss and predict the arrival of the PS4 sometime in 2011 or 2012. Now, Japanese website PC Watch is saying that Sony is indeed working on the next money-making machine for the PlayStation family, and that it's gonna adopt cost-saving measures.
How exactly? Why, by recycling the Cell processor that's currently being used in the PS3, that's how. Well, of course they didn't exactly say "recycled". But basically, that's the idea. Says the Japanese site, big ol' Sony "has begun seriously considering" basing the PS4 on the exact same CP of PS3.







Comments
The PS3 uses 256MB of main memory on a 3.2Ghz FSB. Which is insanely fast. Far faster than anything on any PC out there today. And frankly more expensive too. The Cell and Blu-ray didn't hurt the RAM at all. And more megabytes isn't always better.
Still, I kind of figured Sony would do something like this. Makes perfect sense to simply upgrade the hardware rather than once again rebuilding everything. A newer faster model of the Cell, newer faster Blu-ray drive, better GPU, bigger HDD, and more, or at least faster RAM. What more do we really need?
That's why the PS3 is actually better off with 256MB of main memory and 256MB for the GPU than the 360 is with 512MB of shared memory. The PS3's RAM is significantly faster, Plus it isn't shared with the GPU. The only advantage the 360 has in that area is that it can allocate more to either processor when needed. But why would it be needed when you can move it through as fast as the PS3 can?
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