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It's possible that Tomb Raider: Underworld for the Nintendo Wii might have a "game stopping" glitch. It seems there is a lever missing, which in the other console versions is used to get to the next place, effectively leaving the Wii player stuck in the Coastal Thailand level.
(Video of where lever should be in source)
In the room after Lara rotates the glowing bridge there is an underwater door that needs to be opened by pulling a lever on the left wall of the room. Its a simple puzzle with a big problem. In the Wii version of the game the lever is simply not there.
Additional sources:
- Tomb Raider: Underworld - Wii version has game-endling gl... (gonintendo.com)
Latest comment:
Most recently commented on by on Nov 26, 2008
Most recently commented on by on Nov 26, 2008









Comments
Strange glitch, some people are getting it and others aren't. Eidos need to get better testers, but the least they can do is have a recall and replace the current copies out there.
Tip, Eidos: if you would bother making a half-decent game, you wouldn't have to censor reviews!
Stop being a fool, if this was the case then all games wouldn't need patches to fix. And lets be real here, it seems the glitch is rare and not constant like Silver and Gogetenks stated.
So what the tester goes
"Oh yeah, THE LEVER WHICH YOU NEED TO GET TO THE NEXT LEVEL ISNT THERE! OH WELL LOL"
Do you really think the tester would miss something THAT MAKES GETTING ONTO THE NEXT LEVEL IMPOSSIBLE.
The glitch isn't widespread, its rare so while it is a bad glitch it isn't as big as some of you are making it out to be. Silver and Gogetenks stated this already, and I've read about this before.
Plus I don't think you can update games via patches on the wii can you?
Looks like the only option is a recall.
gg Eidos
Oh shi-
Just go buy it on the 360 or the PS3 ; ;
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