PSN to SEN: Time to rage quit? - DarkFeed
18 hours 17 mins ago
Kotaku have got their hands on the the first screenshots for the Dead Rising Wii port and you probably won't be surprised to discover that the game's trademark hundreds-of-zombies-on-screen-at-one-time won't be in this version...
To men huddled around the big tables at Capcom HQ, the idea of porting yet another big-selling, zombie-based title to the Wii must sound like a no-brainer! You've got to wonder, though, whether they consulted with the tech guys before pushing forward with the project. Because as far as the 360 version was concerned, the thing that stopped it from being an awful beat-em up and made it such an awesome game were the hundreds of zombies the 360 could process. From these screens, it doesn't look like the Wii can do hundreds. It can do dozens. Maybe.
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Most recently commented on by on Jul 22, 2008
Most recently commented on by on Jul 22, 2008








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What the heck is that dog? :/
Anyway, I think it is foolish to make a judgment on the whole game from ten screenshots, especially when four or five are from the exact same area and moment.
That dog is the reason why zombies get in through the entrance of the mall.
They should have just left this game on the 360. How is there supposed to be any challenge or fun if you're not dodging zombies every step of the way? You're going to kill the 10 zombies around you, then wait 5 minutes for another zombie group to appear to attack you? Pathetic. This will zap all the life out of the game.
TEN THOUSAND ZOMBIES on screen at once
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