The Pitt, the second pack of DLC for Fallout 3, is due out in March. However, we all get a sneak peak of the environment and much talked-about Auto-Axe in some new screenshots just released by Bethsoft. The story has to do with a potential anti-mutagen for the Super Mutant scourge. More to come!

The next installment of DLC for Bethsoft's Fallout 3 will be called 'The Pitt' and is set in the remains of Pittsburg. Bethsoft has just released three new screens for your viewing enjoyment. Amongst the Raider-infested storyline which sounds intriguing to begin with, players will also get their...
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Most recently commented on by on Feb 21, 2009
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  • 2
    DystopiaSticker Feb 19, 09
    Very nice. I skipped the last DLC because it didn't seem that interesting, but this looks ace. Looking forward to it.
  • 1
    CAROUSELAMBRATIMES2 Feb 19, 09
    Presumably you'd have to not die at the end of the game in order to play this one?
    • 0
      FinalFantasyFanaticc Feb 20, 09
      I don't know, in the last DLC they made it so you loaded up a save BEFORE completing the game, then went about your business of the DLC.

      It's either this DLC or the next one that extends the game past the ending.

      But good GOD i'm loving that chainsaw weapon

      Reminds me of Deadspace.
      • 0
        Daigoji_Gai Feb 20, 09
        Only gotta wait til April if you are playing on the consoles *halo* I <3 Bethesda for still thinking of us PC gamers.
    • 0
      Onvacation Feb 20, 09
      If i understand the news correctly, This DLC alters the ending of the game so you can still play it afterwards
      • 0
        Dragoshi1 Feb 20, 09
        No, the NExT NExT DLC alters the ending, this just adds the Pitts as a new area. The Cold(?) steel expansion furthers the story.
      • 0
        Onvacation Feb 20, 09
        Oh damn, i forgot about broken steel, GG
        • 0
          FinalFantasyFanaticc Feb 20, 09
          Gotta wait till April to see Broken Steel and the level cap being raised =>
        • 0
          Dragoshi1 Feb 20, 09
          I can't wait at all. I mean it literally.

          PS3 Falloutters got hit hard >.
        • 1
          FinalFantasyFanaticc Feb 20, 09
          Indeed they did, their missing out on some amazing DLC.

          Hooray for Microsoft XD
  • 1
    BlackLabel Feb 19, 09
    It looks good, what doesn't look good is the fact that in a post apocalyptic nuclear world that weapon looks like it just came off a construction line, it is brand new. I would much rather the weapon look less cool and dirty than brand new.
  • 0
    kik36 Feb 20, 09
    Damn, they just keep on teasing me!!!!
  • 0
    Euphoric Feb 20, 09
    And this just prompted me to finally go get the game.
    • 0
      Onvacation Feb 20, 09
      You wont regret it, its got epic scale to it
  • 0
    random_gamer Feb 20, 09
    I want that auto axe. Right now.
    • 0
      Euphoric Feb 20, 09
      It doesn't look that special to be honest. Kind of lame in fact.
      • 0
        random_gamer Feb 20, 09
        I know, but I've been in need of a great melee weapon in the game for some time, and that looks like it will fill that void rather nicely.
  • 0
    iLLmatic Feb 20, 09
    That first picture looks ripped right out of Dead Space.
  • 0
    Existence Feb 20, 09
    No point attaching this to the PS3 forum, seeing that its not releasing to PSN anyway. For this alone, I envy 360 guys.
    • 0
      Seproth Feb 20, 09
      I think it automatically attaches it to all platforms related to the game.
      • 0
        kik36 Feb 20, 09
        Which is just making me even more sad I won't be seeing this.
  • 0
    Daigoji_Gai Feb 20, 09
    Can't wait for this, I just hope I have an easier time installing the DLC for the PC version off of Live than with Anchorage. The Live for Windows applet works, but for some reason FO3 would say the content was installed but I wasn't getting the "quest starting event." I actually had to find the download location for live for windows, copy over the esm (may got format wrong) files and load it up using Fallout Mod Manager (a must given all the mods I have, to prevent conflicts)...

    Wasn't a major chore and was done in 10 mins... but yeah..
  • 1
    xegaldis Feb 21, 09
    Corrr, those are some nice looking screenshots.

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