With coverage in this week's issue, Famitsu has put up their article for Namco Bandai's upcoming Wii RPG, Tales of Graces. This week focused on the introduction of two new characters, along with the revelation of Tales of Destiny Remake's Chain Capacity system being used for Graces.

The red-headed girl is Sheria Burns, the granddaughter of protagonist Asbel Lhant's butler, who also has a crush on Asbel. Sheria's A style involves throwing knives, while her B style is for casting divine magic. Hubert Oswell is Asbel's brother, who switches between a two-handed sword (A) and twin guns (B). In Graces' battle system, the two styles are assigned to A and B respectively, and can be switched back and forth.

Also revealed in Famitsu was the Chain Capacity system used in Tales of Destiny Remake. Attacks, artes, and other techniques are governed by this TP-replacing system, which lends itself to heavy skill use and combos. Manuevers like the Around Step (sidestep) will also expend CC points, which are recoverable by idling in battle.

Tales of Graces releases this Winter in Japan. Check out the rest of the screenshots at the source.

『テ イ ル ズ オ ブ』 シ リ ー ズ の 正 統 な る 完 全 新 作 (マ ザ ー シ ッ プ タ イ ト ル) と し て 登 場 す る 『テ イ ル ズ オ ブ グ レ イ セ ス』。 本 作 の、 新 た に 判 明 し た 仲 間 の プ ロ フ ィ ー ル と、 彼 ら が く り 出 す 術 技 の 数 々 を 公 開 し よ う。 さ ら に、 こ れ ま で の バ ト ル シ ス テ ム に あ り そ う で な か っ た、 敵 の 攻 撃 を “横 方 向” に 回 避 で き る 新 ア ク シ ョ ン も お 届 け す る。
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  • 0
    Wolverine527 Jul 18, 09
    quote
    In Graces' battle system, the two styles are assigned to A and B respectively, and can be switched back and forth.

    That really makes me wonder what the controls will actually be like.
    • 0
      Zero and X Jul 18, 09
      Most likely waggles I think.
      • 0
        Akira_EX Jul 19, 09
        No, I don't think so. If I had to guess, A style artes will be stick+A, B style arts will be stick+B. Probably won't be a whole lot of regular attacks, as there really is no need for them with Chain Capacity.
        • 0
          Wolverine527 Jul 20, 09
          But they still have to include regular attacks,since your CC points will eventually,and you have to be able to do something other than stay away from your enemy while you regain them .


          And I doubt they'll ruin it by doing waggle controls,unless it's only for arte shortcuts.
        • 0
          Akira_EX Jul 20, 09
          Maybe neutral A+B then? Regular attacks cost CC too, at least it did in ToDr.

          I think the rate it recovers is pretty quick, though, so you have little downtime.
  • 0
    Cruxis Mana Jul 19, 09
    Hubert Humpadinkle sounds better...

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