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What Could Have Been: Screens of GoldenEye XBLA

twilightprince | February 26, 2008 | Screenshots | Nintendo 64 XBOX 360 
In the new issue of Xbox World 360, we're introduced to screenshots of the canned GoldenEye XBLA game. The XBLA version of GoldenEye featured much improved textures, improved draw distance, new explosions/flame effects, and new in-game objects, as well as an online-multiplayer mode. However, due to a dispute with Nintendo, the game was never released on the XBLA service.
In the new issue of Xbox World 360, we've got the inside scoop on the aborted GoldenEye project. An inside scoop that includes hands-on details and FOUR PAGES of dazzling new shots. No rumour. No speculation. Oh, and contrary to reports, comment from Microsoft too.

Yep, here's two new shots from the game, showcasing the fantastic job Rare have done, and a cheeky little quote from the feature too...

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  • 1 thumbs!
    Xenctuary | February 26, 2008
    Ah man, how torturous!
  • 0 thumbs!
    Cdemon | February 26, 2008
    Keep your chin up, Jeeves. There's a strong rumor circulating that the XBLA version was scrapped for a full-blown remake.
    • 1 thumbs!
      Armed Rebel | February 27, 2008
      Dude I wouldn't even want a remake. I want my old classic, basic original.

      Perfect Dark on the XBLA would be amazing too. I'd take that over goldeneye.
  • -3 thumbs!
    jmac353 | February 26, 2008
    I'm not sure if you guys remember just how terribly GoldenEye controlled back in the day in comparison to playing any FPS on todays consoles.

    I mean it's a common thing to have it hyped up in your mind because your memory tells you it was the greatest thing ever, and it was, back then, but try and go play the N64 version right now. I couldn't bring myself to spend more than 10 minutes playing it honestly.
    • -3 thumbs!
      labowl | February 26, 2008
      Yeah your right, iv'e tried numerous times to try and play this on my n64 and it sucks big time. The controlls are messed up, just dont know how i fared back then with making use of the c buttons and analogue stick >_<.
      • 2 thumbs!
        Steel Magnolia | February 26, 2008
        True but if it was brought out on XBLA, it would make use of the two analog sticks. Therefore it would control exactly like a modern FPS, since the 360's controller doesn't have "C" buttons.
        • -2 thumbs!
          labowl | February 27, 2008
          I wasn't talking about now i was talking about then. An extra alogue stick and sooped up graphics are not just gonna make a difference whatsoever. As ima353 says fps games then were crap, they didnt control well and it was considered good because there wasn't much competition :/.
      • 1 thumbs!
        Seproth | February 27, 2008
        Or you could use c buttons as movements and use thumbstick as aiming. Perfect Dark style. It works perfectly I still Play PD64

        On top of that I don't know why you bring this up...It's not like you would use a N64 controller to play.
    • 2 thumbs!
      twilightprince | February 27, 2008
      Oh please, if it wasn't for Goldeneye, the FPSs of today wouldn't exist.

      The game is a classic, one of the greatest games of all time, and it controls just fine. Like Steel Magnolia said, they'll probably use the two analog sticks in the remake to improve the controls even more.
    • 1 thumbs!
      Armed Rebel | February 27, 2008
      You likely didn't know what video games were when it came out. Go figure you don't like it.
      • 0 thumbs!
        labowl | February 28, 2008
        I think i did when i had a master system, nes, snes and a mega drive before that . And no way, how can you say it started off fps, what about medal of honour on playstation, it revolutionised the genre with its two analogue sticks.
        • 0 thumbs!
          twilightprince | February 28, 2008
          quote
          And no way, how can you say it started off fps, what about medal of honour on playstation
          Uhm, Medal of Honor was released in 1999 while GoldenEye was released in 1997. Therefore, GoldenEye started the trend of console FPSs.
        • -1 thumbs!
          labowl | February 28, 2008
          Ok then medal of honour was setting the trend for "good" fps titles .
  • 0 thumbs!
    Storm | February 27, 2008
    Yeah, Steel Magnolia's right, the controls would work better with the right controller, after all. Was never fond of the 64 controller to begin with.

    Such a classic game...I play the HL2 mod one but it's not that great...come on Nintendo, have this released on both.
  • 0 thumbs!
    DragoniteBallZ | February 27, 2008
    Wow the graphics are so sharp. If only...
  • -4 thumbs!
    BANDITO ATTACK | February 27, 2008
    i never liked goldeneye. my friends always played it.. i thought it was kinda boring, tho.
  • 0 thumbs!
    jmac353 | February 27, 2008
    GoldenEye even with contemporary controls still isn't that good. It was only so *bleep*ing amazing because there was no competition in the console market back then. Honestly.

    This is the case with a lot of old games.
    • -1 thumbs!
      Seproth | February 27, 2008
      Lets see.

      Quake 2
      Turok
      Turok 2
      Doom 64
      Duke Nukem 64
      • 0 thumbs!
        jmac353 | February 27, 2008
        What's your point? If you're trying to say those games were better than GoldenEye at the time I'd have to say you're sadly mistaken.

        Besides, why the hell would you be playing any of those games on the 64 when some where available for the PC? The 64 ports of the PC FPS were terrible and the exclusive 64 FPS' didn't hold a candle to GoldenEye. I don't actually consider them competition, none of them sold well at all compared to GoldenEye.
        • -1 thumbs!
          Seproth | February 27, 2008
          Where are you going? Who said anything about PC?

          You said that there was no competition on 64 for FPS when there was, in fact plenty. Turok was about as smooth as you can get. It controlled great, and btw it wasn't on PC. Niether was Doom, at least not the same version.
        • 1 thumbs!
          jmac353 | February 27, 2008
          Seproth please read more completely. I explained everything to the point that you shouldn't of even had to bring up what you did.

          "why the hell would you be playing any of those games on the 64 when some where available for the PC? The 64 ports of the PC FPS were terrible"
          Okay so that's how I addressed the PC games, and the reason I brought them up was because back in the day, if you wanted to play an FPS you played it on the PC with a mouse and keyboard, everyone knew that.

          Here's where Turok fits into the equation:
          "the exclusive 64 FPS' didn't hold a candle to GoldenEye."
          Turok was an exclusive FPS to the 64 and well would you look at that, I said they didn't hold a candle to GoldenEye. The Turok games were fun, but in comparison to GoldenEye there is simply no question.

          I guess you have trouble differentiating between the different games unless I actually address them with their exact title. I can't refer to them in groups that you should have been able to infer yourself.

          I'm so tired of this ignorant thumbing down nonsense, just because someone goes against what you're saying doesn't mean you should automatically thumb them down. That's just foolish. Especially since I said nothing wrong.
        • -1 thumbs!
          Seproth | February 27, 2008
          First off...PC's were not as common back then as they are now. I for one didn't have one. And none of my friends who did actually own a pc had one so ancient that they were lucky to pull off wolfenstien.

          Secondly...we're talking about competetion on the 64. It doesn't matter if they are also on PC.

          thirdly....I didn't thumb your ass down. But I will now... -3

          On top of that they weren't terrible. I can attest to that. I had owned, and for a few, still own those games.
        • 1 thumbs!
          jmac353 | February 27, 2008
          Seproth you're not very clued in. PC gaming was very popular as far as gaming in general went back during that time. The fact that you don't realize this makes me realize I should stop wasting my time with you right now. I mean, anything else you could say wouldn't be able to make up for that serious lack of knowledge.
          Also, it does matter if they're on the PC. Because it means people aren't going to care if they're on the 64 since they can get much better versions on the PC. Hence why games like Quake 2, Doom 64, and Duke Nukem 64 didn't sell even close to what they did as on the PC.
          End of discussion. You don't know what you're talking about.
        • -2 thumbs!
          Seproth | February 27, 2008
          So let me get this straight... You're saying that everyone had PC's back then. And all those people would played Quake, Duke Nukem, and Doom on it. Then play Goldeneye on N64. But then you claim there was no competition in the console market for Goldeneye.

          So what your saying is Goldenye wasn't good because it had no competition EXCEPT games on PC which, somehow, only count when you're trying to prove a point...good job
        • 0 thumbs!
          jmac353 | February 27, 2008
          Seproth it's clear to me that you misunderstood me from the very beginning. GoldenEye was amazing, great, fantastic, back in the day when considering the competition. The point is, now it's nothing. It doesn't stand the test of time very well. It's very nostalgic and fun to think about but it's not fun like Mario is still fun today.

          Also, you completely went in the wrong direction of my PC comment too. Of course I wasn't saying that everyone had PC's back then. And just to show you how ridiculous you're being, I pose this question to you. Are you saying everyone had N64's back then? The answer is of course, no, there were however, a lot more PC gamers back then than there were N64 owners.
        • 1 thumbs!
          Seproth | February 28, 2008
          Fair enough, it seemed to me that you didn't like Goldeneye. You said even with modern controls it "still" isn't that good. It's clear what you meant now. Although, I still think it'd work with dual thumbsticks just fine.

          In any case, I think that a remake would do the title more justice anyway.

          edit. You can't change what you've previously thumbed down...shame that
        • 0 thumbs!
          jmac353 | February 28, 2008
          Yeah, what would really kick ass are some more modern FPS mechanics with the exact same old school multiplayer map designs with enhanced graphics. That would be excellent.
      • -2 thumbs!
        Krunal | February 28, 2008
        Take your argument to PM's guys, this isn't the place to argue.
        • 1 thumbs!
          jmac353 | February 28, 2008
          How is it not. That's why there are comments.
  • 0 thumbs!
    Armed Rebel | February 27, 2008
    I so hope this still ends up coming out!
  • 0 thumbs!
    The Primagen | February 27, 2008
    Seproth is right, Goldeneye was amazing. it perfected the deathmatch after all.
    • 1 thumbs!
      iLLmatic | February 27, 2008
      Perfected the deathmatch. I wanted this to happen so bad. I almost didn't click this story just because I'm torturing myself. I didn't even have an N64 and Goldeneye was still one of my favorite games at the time. I played it at my boy's house every damn day.
  • 1 thumbs!
    Seeker X | February 27, 2008
    While Goldeneye was awesome, it really didn't hold a candle to Perfect Dark. Perfect Dark literally bested GoldenEye in both single player (with a firing range to unlock new weapons in multiplayer, and unlocking more content by finishing extra missions and other difficulties) and multiplayer, including MANY characters and bots that had very unique characteristics (whereas GoldenEye had NO bots).

    One of the bots that sticks to mind is the Vengebot, I think it was...mostly cuz it would literally take it out on the first bastard that killed them, whether it was friendly fire or not.
    • -2 thumbs!
      Seproth | February 27, 2008
      You have to remember that Perfect Dark and Goldeneye are made by the same people. And Perfect Dark was essentially a sequel in all but storyline.
    • 0 thumbs!
      twilightprince | February 27, 2008
      GoldenEye - 1997
      Perfect Dark - 2000

      That's the reason why Perfect Dark was technically better then GoldenEye. However, people always remember the first game that made the impact, in this case: GoldenEye.
      • 1 thumbs!
        Seeker X | February 27, 2008
        I already know that Rare made both GoldenEye and Perfect Dark, and I'm completely aware that one game was made after the other...I know...I used to own both games.

        I'm pretty sure the reason why GoldenEye made more of an impact was cuz James Bond has more of a popular appeal than Joanna Dark (a video game one hit wonder) ever will. Perfect Dark is essentially GoldenEye 2.0, hell it even had the Factory stage in Multiplayer which was in GoldenEye too.

        Thing is, when it comes to the overall more fleshed out game, the award goes to Perfect Dark. Which is why I believe Perfect Dark was a better choice to remake.
  • 0 thumbs!
    Dine_Agoti | February 27, 2008
    Just one more reason for me to dislike Nintendo. Honestly though, maybe they'll change their minds?
    • 0 thumbs!
      twilightprince | February 27, 2008
      Hey, I wouldn't want some other company stealing a game that was originally on my system either.

      They should just release it both on WiiWare and XBLA, that way everyone is happy.
  • 0 thumbs!
    Dance Floor Killah | February 27, 2008
    GoldenEye deserves to be revived. I was looking forward to being able to play my favorite game from the N64 days, but of course both companies can't agree on something.
  • 5 thumbs!
    Donnelly | February 27, 2008
    RELEASE IT ON BOTH THE WII AND THE 360.

    There, problem solved.
    • -2 thumbs!
      slumpy monkey | February 27, 2008
      RELEASE IT ON THE 360.

      There, problem solved.

      fxd
  • 1 thumbs!
    Xegaldis | March 01, 2008
    oh, why? why can't they just leave it alone?
  • 0 thumbs!
    The Primagen | March 02, 2008
    There! Thank you Xegaldis!

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