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Unless you want to know which actor played a certain role in a movie or game, people generally don't bother watching credits. Usually consisting of black background with white scrolling text, they're boring. So it's always nice when developers try to spice up the ending credits in an attempt to get you to watch them. Here are Gamesradar's Best And Worst Ending Credits In Games.
(Go to the source for the full list)
Nobody watches the credits. We’d rather spam the start button than devote even a few minutes to the people who made it all possible. Some developers get this; some don’t. Join us as we berate and praise in roughly equal measures.
News story attached to:
- Eat Lead: The Return of Matt Hazard [XBOX360, PS3]
- Fable [Xbox]
- Gears of War [PC, XBOX360]
- Guitar Hero: World Tour [XBOX360, Wii, PS2, PC, DS, PS3]
- Halo 2 [PC, Xbox]
- Halo 3 [XBOX360]
- Super Mario 64 [N64]
- Super Smash Bros. Melee [GC]






Comments
Super Smash Bros Melee was hands down my favorite. I always try and shoot as many credits as I can.
But in my opinion, Zelda games have the best credits. (especially Ocarina of Time and Twilight Princess)
But the Super Mario 64 ending was great. Seeing each level you've gone through really gave you a great sense of achievement.
Shadow of the Colossus. Now THOSE are good credits.
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