Call of Duty Black Ops Voted ‘Best Game Ending’ Of All Time
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It's not what a lot of Halo fanboys would want to read but a new top 5 has surfaced for Halo: Reach involving a few of ways it could potentially go wrong.
...whether you're prepared or not, here is a top 5 for a few things that could potentially embitter gamers with the Halo: Reach experience.
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As the spartan at the end clearly stated,"No more Lone Wolf stuff". As in, SQUADS! The leaked pics also confirm this,right?
NOW what if the game is 8-16 players online like Halo 3. NOW, wanna know how squad based gameplay would work?
Simple. If you have 8 vs 8 people, all real players, then you can assign 5 NPC squad mates to each person. Thus, you'll have 48 people per team, and up to 96 people altogether on one map. That way, it means OPEN HUGE LEVELS with many vehicles. BUT it also means your squad of NPCs would have to be obedient as hell and not have crappy A.I. Also, it'd be cool to choose and customize your squad.
This would work in an 8 V 8, because two people can combine their squads to lead an attack of 12 on the enemy team. So, it can benefit from teamwork and nonteamwork. Even 1 on 1 matches would work.
I admit your idea does sound a bit interesting though. I had a similar idea for Rainbow Six. I loved the team tactics in it's campaign more than I loved the multiplayer, so I always thought it would be awesome to actually be able to control a squad in multiplayer.
Up=charge
Down=defend me
Left=use your weakest weapon
Right=use your most powerful weapon\grenades
that would make the most sense to me for a Halo type game.
A lot of people don't play multi-player for the joyous fact that there playing with other people. Its just better than AI bots. Its why we have noobs who piss around and team kill, and people who play without mics and people who don't listen and go rambo. Quite rarely do you get actual team work in games.
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