Games We Love but Wish We Could Love Playing
20 hours 8 mins ago
Product placement is nothing new to the world of videogames, but in certain cases, some games can come off more as an infomercial than a blockbuster title.
Some say product placements are done in the name of realism. Others say they serve as a quick-and-easy moneygrab for publishers. Regardless of your stance, those that sloppily shove a product where it doesn’t belong manage to turn any immersive game into an infomercial of Michael Bay proportions, with a heaping helping of annoyance - at no additional charge.
News story attached to:
- Alan Wake []
- Alan Wake: The Signal [XBOX360]
- Crazy Taxi [XBOX360, PS3]
- Crazy Taxi [PC, GC, PS2, DC]
- Darkened Skye [GC]
- Darkened Skye [PC]
- Homefront [PS3, PC, XBOX360]
- Shaun White Skateboarding [PS3, Wii, XBOX360, PC]
- Tom Clancy's Splinter Cell: Chaos Theory [GC, PS2, PC, Xbox]
- Tom Clancy's Splinter Cell: Chaos Theory [DS, NGAGE]





Comments
The "Burger" King as a trainer in Fight Night Round 3, that was laughable.
Honestly, I don't mind when a phone has a brand name, or a vending machine features a real product though. That's pretty realistic really, billboards always look forced though.
And OBAMA was advertised in Burnout Paradise? That's just so messed up on so many levels.
on the other hand if they are shoving a product down your throat to where its really obvious then its annoying. like the Alan Wake thing with the Energizer batteries. funny how those are the only brand of batteries that exist. if they had also made a deal with Duracell so that you find both brands in the game (but theres no difference in them at all other than the brand), it makes it seem natural and more real. the Verizon commercial was a nice touch, and its not like you have to stand there and watch it either.
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