A Rant On Bosses: Final Fantasy & Shank
15 hours 23 mins ago
If you've been keeping tabs on the latest Resident Evil 5 trailers you would have noticed something rather ... odd. The majority of character and enemy animations are identical to Resident Evil 4. Opening doors, reloading guns, enemy deaths, jumping from ledges, etc are all the same.
Fair enough if Capcom don't want to fix what isn't broken, but there should be at least some improvement in a next-gen game. It's just lazy, otherwise.
News story attached to:
- Resident Evil 4 HD [XBOX360, PS3, iPhone, Wii]
- Resident Evil 5 [PC, PS3, XBOX360]
- Resident Evil 4 [PC, GC, PS2]
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Comments
How long did it take people to realize this? I mean, I understand that people were already ridiculously excited since the first gameplay trailer so they couldn't spot it out right away. Though now a lot of time has passed, and I think this video should've been done by the second gameplay trailer.
Remember it's all about boss fights anyway.
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