From their Dead or Alive series to their TGS booth babes, it's no secret that Tecmo like their characters to be scantily-clad and full of boob. So maybe it was no surprise that they went a little overboard with the bouncing breast (and ass jiggle) physics in Fatal Frame IV.

Were the bowl-of-jello physics really neccessary in a horror game?



Perhaps more time should have been spent fixing the game's bugs, and less time spent upping the jiggle-factor of the characters' boobs and asses?

[Fatal Frame IV forum]

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  • 1
    Killosity Nov 13, 08
    Looks like Ada wong from that image a little lol.

    Gothic Girl gives this game more attention than Nintendo themselves lol. Love your articles though. Keep them coming.
  • 1
    Dark Arcanine Nov 13, 08
    I must be a very greedy man because I was expecting more than what was in the video. I guess the sexuality of it takes away from the horror theme... oh wait...
  • 0
    Final Blade Nov 13, 08
    Oh come on, we all know there's nothing better then to have a Survival Horror game with Boobaliciousness.

    Oh and I don't think this was that much bouncy. Im not greedy or anything, or particularly like bouncy boobs, I just didn't find it that bouncy.
  • 0
    Jaw Knee Nov 13, 08
    "Horror-porn" is what these games are turning into.
    • 0
      Final Blade Nov 13, 08
      Then the Vampire stuff fits right in.


    • 0
      Deathsythe Nov 13, 08
      No complaints here.


      /me runs off to watch Hostel

    • 0
      Zero and X Nov 13, 08
      High School of the Dead comes to mind.
  • 0
    FinalFantasyFanaticc Nov 13, 08
    No suprises here, tecmo have always been insane when it comes to boob physics.

    Take Dead or Alive Xtreme Beach Volleyball 2 for example XD
  • 1
    RabidChinaGirl Nov 13, 08
    .....................................................

    /facepalm

    You know, after all this time, you'd think they'd figure out that breasts don't really move like that. They're not like two jellyfish glued to someone's chest, despite common belief among gamers.
    • 0
      kspiess Nov 14, 08
      Reality is the LAST thing breast designers should use for inspiration
    • 1
      Chais Nov 14, 08
      It all depends on how big the breasts are and the type of activity...
    • 0
      Final Blade Nov 14, 08
      Actually, I've seen plenty of busty women breasts move like that. But then, it was way more action then this video gave.
  • 0
    Absolute Nov 14, 08
    Lmfao GG.. I love your damn articles.

    Little over the top, sure. But it will help them sell more copies, I suppose.

  • 1
    kspiess Nov 14, 08
    Whoever is the head of the Breast Physics department at Tecmo... that dude just has to have one of the best jobs in the known universe.

    My personal amateur opinion as a hobbyist, junior Breastologist is that those DD's need a little more horizontal bounce.
  • 3
    Seproth Nov 14, 08
    One man's "overboard" is another man's "perfect"

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