Final Fantasy XIII-2 Brain Blast quiz walkthrough
9 hours 17 mins ago
From their Dead or Alive series to their TGS booth babes, it's no secret that Tecmo like their characters to be scantily-clad and full of boob. So maybe it was no surprise that they went a little overboard with the bouncing breast (and ass jiggle) physics in Fatal Frame IV.
Were the bowl-of-jello physics really neccessary in a horror game?
Perhaps more time should have been spent fixing the game's bugs, and less time spent upping the jiggle-factor of the characters' boobs and asses?
[Fatal Frame IV forum]
News story attached to:
Additional sources:
- via s0rethumbs.com







Comments
Gothic Girl gives this game more attention than Nintendo themselves lol. Love your articles though. Keep them coming.
Oh and I don't think this was that much bouncy. Im not greedy or anything, or particularly like bouncy boobs, I just didn't find it that bouncy.
/me runs off to watch Hostel
Take Dead or Alive Xtreme Beach Volleyball 2 for example XD
/facepalm
You know, after all this time, you'd think they'd figure out that breasts don't really move like that. They're not like two jellyfish glued to someone's chest, despite common belief among gamers.
Little over the top, sure. But it will help them sell more copies, I suppose.
My personal amateur opinion as a hobbyist, junior Breastologist is that those DD's need a little more horizontal bounce.
This news story is archived and is closed to comments now.