A Rant On Bosses: Final Fantasy & Shank
14 hours 26 mins ago
What made Mirror's edge more unqie then other platformers was that it was in first person, and it pulled it off. Well someone found a way to mod the PC version to get the game in Third Person point of view. As you can clearly see, DICE didn't really pay much attention to her body animation.
Mirror's Edge revolutionised the platforming genre by introducing it to the first-person view - a view that had traditionally been relegated to shooters. But how would the game have looked if it was played in the traditional third-person view? Now you can find out.
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Most recently commented on by on Jan 28, 2009
Most recently commented on by on Jan 28, 2009






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I feel this game would have worked so much better with a proper 3rd person aspect, The amount of times the 1st person hindered me was annoying
Not to mention you can actually look down at her legs and presumably the rest of her body. So something has to be there to look at. Rather than the old floating camera with a gun stuck on an arm. That's one thing I always hated about classic FPS. Characters have no body you just float there.
The rest of the motions are the same as in the first person except slightly extended to view more.
The game works so well in first person, I don't think it would have been as good in third, even if DICE spent time making the animations good.
Her hips stick out at odd angles when she runs xD
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