New Challenger: 3 Reasons Why Gaming Will Destroy Itself Part 1
8 hours 11 mins ago
Ah, Fox News. From the Mass Effect debacle to the Guitar Hero attack, they have certainly caused their fair share of controversy amongst the gaming community in recent years.
So it comes as a surprise when they discussed the controverisial game Six Days In Fallujah almost reasonably. Almost.
The Fox talk show gathered together Atomic Games president Peter Tamte, game advisor Capt. Read Omohundro (retired), and Tracy Miller, a woman whose son was killed during the battle Six Days in Fallujah is based on. All three are very well-composed, reacting to questions with measured, logical answers. Tamte is on point, explaining that the game was meant as a way to educate as much as a way to entertain, and Captain Read neatly deflects co-host Gretchen Carlson's attempt at a confrontational question, "Are you actually gonna say that this is a way to honor the men who died that day?"
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If this game comes out, I hope it is respectful an innovative enough to calm criticism and change the way video games can approach sensitive subjects. That's a lot to ask for, though.
What i do not understand is many gamers of the core demographic are after more realistic experiences. They want visceral stories to be told and want gameplay that is also realistic and true to life. Six Days In Fallujah will bring that and while it isn't meant to be fun, i think it was a mistake for gaming to make war fun. As an industry if we are ever going to grow up and be taken seriously we need to start seeing games as "Interactive Media". It doesn't always have to be fun, entertaining or a good laugh. We should now be maturing as an industry and be using the power these consoles have to tell touching and truly moving stories.
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