Ah, Fox News. From the Mass Effect debacle to the Guitar Hero attack, they have certainly caused their fair share of controversy amongst the gaming community in recent years.
So it comes as a surprise when they discussed the controverisial game Six Days In Fallujah almost reasonably. Almost.

The Fox talk show gathered together Atomic Games president Peter Tamte, game advisor Capt. Read Omohundro (retired), and Tracy Miller, a woman whose son was killed during the battle Six Days in Fallujah is based on. All three are very well-composed, reacting to questions with measured, logical answers. Tamte is on point, explaining that the game was meant as a way to educate as much as a way to entertain, and Captain Read neatly deflects co-host Gretchen Carlson's attempt at a confrontational question, "Are you actually gonna say that this is a way to honor the men who died that day?"
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  • 0
    chautemoc Jun 11, 09
    I guess enough people realized they were insane.
  • 5
    dmf_dynasty Jun 11, 09
    It felt like the host was trying to be bias, but none of the guests would let her.
  • 1
    McClubbin Jun 12, 09
    Shouldn't have expected anything less from FOX, but maybe next time they can bring in participants who actually agree with their point of view instead of making themselves out to be biased douchebags. Their little "stunt" there totally backfired on them.
  • 0
    cornfedgamer Jun 12, 09
    Ditto Dmf_dynasty! That interviewer was trying to stir up some emotions and get the people yelling at each other. When they didn't she cut the interview short.

    If this game comes out, I hope it is respectful an innovative enough to calm criticism and change the way video games can approach sensitive subjects. That's a lot to ask for, though.
  • 1
    Daweii Jun 12, 09
    I say bring it on. I hope they get the funding they need as this could be the turning point. Other developers like Quantic Dream have been pushing for video games to be more mature and almost realistic in nature and gameplay for years, but while met with positive reviews the public just don't accept them and call the games "boring".

    What i do not understand is many gamers of the core demographic are after more realistic experiences. They want visceral stories to be told and want gameplay that is also realistic and true to life. Six Days In Fallujah will bring that and while it isn't meant to be fun, i think it was a mistake for gaming to make war fun. As an industry if we are ever going to grow up and be taken seriously we need to start seeing games as "Interactive Media". It doesn't always have to be fun, entertaining or a good laugh. We should now be maturing as an industry and be using the power these consoles have to tell touching and truly moving stories.

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