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The first trailer that shows off Bioshock 2's multiplayer mode has been revealed. In the trailer it shows off the plasmids in action. The game is set for a 2010 release.
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- BioShock 2 [PS3, PC, XBOX360]








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...and with two weeks left in production thought to themselves "You know what would sell more, if we tacked on a really shitty multiplayer!"
EDIT: I'm also slightly annoyed at the Fallout 3 style animation at the start (even though I know the original Bioshock came out before F3).
Oooooookay
Since most online shooters right now are Soldier vs Alien/Nazi/or some mix of the two in a brown and grey environment, I see that as something new.
The responses here kinda confuse me since, well... wasn't a big response to the first game "Man I wish I could do all of this stuff in a multiplayer/online mode." There are a lot of games that get that reaction and when someone finally does it and look like they're doing a great job at it people bitch.
I mean not only did they grant the wish of multiplayer, they had the single player game and multiplayer game created by two separate teams so that the addition of this mode wouldn't ruin the single player game.
Really, what valid complaint is there?(Note: Valid would mean that it doesn't involve it being skewed by opinion. You can't say whether it's definitively good or bad until you've played it.)
You can't say they're taking away from the single player game because the entire staff of the first game is working on JUST THAT. Does the fact that a developer actually listened to what the consumers and critics wanted confuse people so much that it triggers some kind of inexplicable hate?
The graphic style is the same as the first game but with what looks like more details here and there and the player animations are better than fallout's or really anything from Bethesda since they always skimp out on player animations. If you're talking about the 1950's-60's cartoon-esque characters the game takes place in 1959, when those cartoon ads were prevalent. They used some of those very characters for plasmid ads in the first game.
I loved the first game, but you still have to admit that it was rather short and nothing extends hours put into a game like online modes.
Obviously the singeplayers the main thing, since Bioshock 1 that would have always have been the main thing, but I don't think the multiplayer will be as small as people seem to think. It's not impossible for a dev to get a full package and do it right, and right now 2K are one of the few people should have faith in, since they've proven themselves capable.
At least that's how I feel.
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