An official HD video for the upcoming Halo game (Halo: Reach), which is being developed by Bungie exclusively for the Xbox 360. This video was premiered at VGA 09. Follow the link to watch the trailer!

Halo: Reach is an upcoming first-person shooter for the Xbox 360. The game is developed by Bungie, and it is scheduled for release during Fall 2010. Check out the first in-game footage for Halo: Reach.
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  • 0
    Dragoshi1 Dec 13, 09
    T'was awesome. I spotted Fred and Kelly, and some Spartans I've never seen before(George is new)


    And that Elite at the end looked like a Veteran/Old man. Could this mean 2 different campaigns? I'd rather have the choice this time around to play as Covys or Spartans.
  • 1
    FinalFantasyFanaticc Dec 13, 09
    Know what makes this video even better? This is IN GAME footage, not a video showing off the game, meaning the whole time your playing the game this is how it'll look.

    And people said the 360 couldn't improve anymore graphically =|
    • 0
      Red 9 Dec 13, 09
      I think it was more along the lines of Halo would never improve graphically, seeing as they've been using the same graphics engine for a while now. There is absolutely no reason the 360 cannot improve its games' graphics. In fact, it should be expected.

      Though I wonder if there'll be another Halo game after Reach. I mean, we've already seen 3 and ODST in a relatively short amount of time, makes me wonder how frequently we'll be seeing this.
      • 0
        Slumpy monkey Dec 13, 09
        Actually the engine in Halo 3 is a lot different to Halo 2 and 1. That's blatantly obvious just looking at screen shots. This game looks like it uses the Halo 3 engine I think. Yeah I'm wondering how frequently we will be seeing this, as lots of good games like Uncharted have released sequels in the same space between Halo 3 and ODST. (2 years between ODST and 3, 2 years between Uncharted 1 and 2, with Uncharted 3 planed already.)

        The more the merrier I say.
        • 0
          Red 9 Dec 13, 09
          I guess some developers are just getting really good at knowing what makes a good game.
        • 0
          Slumpy monkey Dec 13, 09
          Yeah market is getting saturated. Its like films now, its getting harder and harder to hit a new angle.
        • 0
          Red 9 Dec 13, 09
          Well it's not that it's harder, I think; it's more like developers are less willing to hit new angles. With the costs of development always going up, they're less willing to risk all that money on something unproven, as we saw with Haze. If you pour a bunch of money into a game and it doesn't sell well, your company could be at stake, depending on your financial circumstances.

          So with things like FPSs, developers seem to just be revisiting what got success before, rather than innovating. Hence why the post-apocalypse theme seems to be popping up more and more. That being said, Reach seems to be taking a bit of a different spin on the Halo design; we'll see how it turns out
        • 1
          Fury Dec 13, 09
          It's a new engine, Bungie has been talking about it for a while now. I think there is definitely an improvement. However, if you look at all the Halo cutscenes there's ever been, the graphics always look better in the cutscenes than they do while actually playing, even though they're both run off the engine, no CGI. I think the predetermined lighting setup has a lot to do with it... If you look at Halo 3's cutscenes, they all look pretty amazing graphically and have great lighting effects.

          So there should be a vast improvement, but I don't think it will look like it did in that cutscene the entire game.
    • 0
      Dragoshi1 Dec 13, 09
      In Game ENGINE my good man, not in game footage.
  • 0
    Bale Fire Dec 13, 09
    I can understand some customization and personalization, but what is up with that Spartan with the bright blue armor? Seems like painting a big bullseye on yourself
    • 0
      BANDITO ATTACK Dec 14, 09
      have you ever played the game? 50% of the time you get bright blue armor. the other 50% of the time you get bright red armor.
      • 0
        Bale Fire Dec 14, 09
        That's multiplayer, this is campaign.
        • 0
          Slumpy monkey Dec 14, 09
          Because the Spartans got style.
        • 0
          BANDITO ATTACK Dec 14, 09
          i certainly wouldn't want to be more vibrant and noticeable to the enemy AI that will always perceive me the same no matter what color i am
  • 0
    Revenger of Wastelan Dec 13, 09
    It was cool. I think I recognized one of the voice actors from Crysis.

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