So sue me, but I just love the LEGO video game formula, and I just can’t get enough of the addictive smash and build gameplay that each one offers. The latest offering can only be found on handhelds, but that doesn’t keep it from being a fully featured and supremely entertaining entry into the Traveller’s Tales’ impressive stable of LEGO games.
Denis Murphy writes- I generally hate visuals novels. I ranted about this last September during my review of Danganronpa 2: Goodbye Despair, the PS Vita game that placed you as a student in a school that had to get away with murder- literally. Despite my general disdain for visual novels (like really, why not just read a book!?) I quite enjoyed Danganronpa 2.
Join The Gamer’s Lounge and take a look at a game that is great for weekend gaming. As part of an ongoing feature, The Gamer's Lounge is taking a look at games that are 5-15 hours in length. The latest edition to our list of weekend games is CounterSpy, a fun 2.5D Stealth Platformer for PSN
"Don’t get me wrong, Jungle Rumble is fun. I found my best play sessions were done in short spurts as the aforementioned issues do grind away on you when playing for an extensive period of time. It is imperative to strategize your moves, learn as you go, and remember the path of the levels."
On this weeks episode of The Gamers Lounge Podcast the guys talk Battlefield Harline, Bloodborne , GTA 5, Borderlands 2, Pier Solar, Mayan Death Robots, Playstation Vue, Final Fantasy XV: Episode Duscae, a new Joe Montana Football, Hideo Kojima might be leaving Konami, more HD remasters heading our way, tons of rumors and more!
Join The Gamer’s Lounge and take a look at a game this is great for weekend gaming. As part of a new series, The Gamer's Lounge is taking a look at games that are 5-15 hours in length. The latest edition to our list of weekend games is The Order: 1886, Sony's new flagship title for PS4 gamers.
Brandish: The Dark Revenant is a very solid dungeon crawler with some attributes that make it truly unique, especially in today's gaming market. The combination of the third person perspective, the direct action yet tactical battles, and great level design combine to make a very enjoyable romp. However, I would not recommend letting children play this game.
Developed by Dennaton Games and published by Devolver Digital, Hotline Miami 2: Wrong Number is the much-awaited sequel to the critically-acclaimed top-down shooter that combined hyper-violence with a weird narrative involving a mass-murdering animal-mask-wearing dude in a jacket and the Russian mob.
The Playstation Vita has a rear touchpad. Maybe I’d forgotten about it in my roughly 8 billion hours of playing Persona 4 Golden, but it’s there. Sure, it may not be the most used feature on the handheld, but it’s there for developers to (hopefully) use, otherwise Sony spent a lot of money integrating that extra bit of kit.
"Hotline Miami 2: Wrong Number on the PS3, PS4, PS Vita and PC is making waves and turning heads. There is a thorough gameplay walkthrough available for the title to help you master the masks, learn the ins and outs of the level and learn about the killer hotline taking Miami by storm."
Gamers that enjoy Pokémon style RPGs or open world games may be entertained with Citizens of Earth for a while. Despite some gambling and cartoon violence, it's pretty tame on the moral front. The glitches and repetitive battles overshadowed the silly humor for me though. This game is fun in small doses and would be perfect for a mobile platform if it wasn't for the long and plentiful loading screens.
Denis Murphy writes- My first foray into... how do I put it... sexually provocative gaming (?), was going to the arcade when I was around 12. With the intention of throwing a few pounds into Killer Instinct and then the 1980's themed Doctor Who pinball machine, those plans came to a halt when I happened upon some Playboy themed arcade game. I forget the name of it, but essentially gameplay boiled down to you having to draw a layer of paint over the image of a Playboy model, all the while bein...
Denis Murphy writes- Now matter how far the games industry advances forward in terms of A.I, graphic fidelity and hardware, there will always be room for simpler, more stripped back pieces of entertainment. Personally this fact hit home during the era that surrounded the original Playstation. Here you had developers delving into the world of polygon based 3D games, but you still had a few that used the most basic tools at their disposal to great effect. I'm thinking of games like Rayman and T...
Denis Murphy writes- There are three things certain in life- death, taxes and a new JRPG on the PS Vita from Compile Heart released every single week. Seriously, how many JRPGs developed by Compile Heart have I reviewed during my two years working with CeX so far? I've lost count but it feels like a lot. Then again, with the PS Vita's sales slowly starting to pick up in recent months, it's good to know that Compile Heart stuck with it through thick and thin, and were one of those few develope...